Table of Content

Discover our documentation content

Troubleshoot

Getting into trouble? Do you have questions? We have answers!

Installation

Here's how to install plugins, .scatpacks, and asset files.

Prerequisite

A few things you should know before getting started.

Scattering

Everything you need to know about the various scattering operators.

Distribution

All the various scatter distribution methods and algorithms available.

Culling Masks

Mask out areas of your scatters using various culling masks.

Rotation

Have complete control over your scatters rotation attribute.

Scale

Have complete control over your scatters scale attribute.

Pattern

Add pattern(s) influencing your scatters density/scale with the help of textures.

Abiotic

All influences related to your terrain surface(s) such as slope or altitude for example.

Proximity

Influence your scatters density/rotation/scale by proximity from objects in your scene.

Ecosystem

Create dynamic environments with scatters that influence one another.

Offset

Offset your scatters, transform their positions, and push them around.

Wind

Add realistic and optimized wind effects to your scatters.

Optimization

Optimize your viewport perfs by hiding what you don't need or see.

Instancing

Have control on how your instances are assigned to your scattered points.

Manual Mode

An alternative distribution mode where you can precisely place instances.

Extra

Our plugin has a lot of features! You'll find some of them listed in here.

Videos

Don't like reading? Check out tutorial videos available online.

Examples

Learn by downloading these .blend files and studying the examples.

Changelogs

Take a look at the latest changes in the changelogs!